Statistiken visar en nedåtgående kurva i antalet anmälda brott när det gäller telefonbedrägerier och brottsvinsterna minskar. Det blir alltså allt färre telefonbedrägerier.
Fishsec har gett ut en rapport om fisket av pelagiska arter. Mycket av den verkar bra och verkar innehålla korrekta fakta. Men den innehåller också mycket allvarliga felaktigheter. Speciellt gäller detta beskrivningen av den storskaliga pelagiska flottan i Sverige.Vilket är problematiskt för det betyder att det kan vara lika stora fel i andra delar av rapporten.
fiske.zaramis.se/2025/07/18/al…
Allvarliga fel i Fishsec-rapport - Svenssons Nyheter - Njord
Allvarliga fel i Fishsec-rapport. Fishsec har gett ut en rapport om fisket av pelagiska arter. Mycket av den verkar bra och verkar innehållaAnders Svensson (Svenssons Nyheter - Njord)
like this
paige, IHeartBadCode, Endymion_Mallorn, magnetosphere, vaguerant, dandi8, atro_city, Zyratoxx and FartsWithAnAccent like this.
- YouTube
Auf YouTube findest du die angesagtesten Videos und Tracks. Außerdem kannst du eigene Inhalte hochladen und mit Freunden oder gleich der ganzen Welt teilen.www.youtube.com
like this
Fitik likes this.
In the update of the About screen, we made a decision to include logos only for open-source or privacy-focused social media platforms. We will still have accounts on all major platforms, there just won't be links on the About page.
codeberg.org/comaps/comaps/pul…
[ios] Switched About screen to SwiftUI
The new icons are all system icons already provided by Apple, which always helps us to reduce app size and have a look more matching the system. Social media icons start with Codeberg, because it is basically our homebase.Codeberg.org
like this
atro_city likes this.
Proton removed Mastodon from their homepage
I am writing to techlore community, because I know how techlore loves Mastodon as much as I do: Interestingly, Proton removed Mastodon from their homepage recently (4 days ago acording to web archives): And their Mastodon bio states: “We’re…Techlore Forum
like this
Fitik likes this.
Roblox launches new age verification system to unlock unfiltered chats
Roblox launches new age verification system to unlock unfiltered chats
Users over 13 will be prompted to use the facial-analysis software to estimate their age and determine whether they can access the new "trusted connections."Jonathan Vanian (CNBC)
Quote
Users over 13 years old will be prompted to use the facial-analysis software to estimate their age
So the answer is to do a facial scan? I thought companies were manic to get verified phone numbers on people to use as a common index for data collection. Now its facial scans. Every company wants a facial fucking scan. Government wants facial scans or hires 3rd parties e.g.unemployemt insurance verification....they also require facial scans.
It's absolutely ridiculous
ABDFSW – Alternatives Bündnis Deutschland für Sahra Wagenknecht
Wir schreiben Montag, den 16. Juni 2025, und das Bündnis Sahra Wagenknecht (BSW) ist endgültig in der Schmuddelecke angekommen. Aber der Reihe nach. Ja, es gibt ihn noch, den allmontäglichen Demozirkus in Dresden. Nachdem Pegida das betreute Hetzen im Oktober 2024 für beendet erklärt hat, haben es sich andere Protagonist*innen auf die Fahne geschrieben, genau diese weiterhin Montag für Montag hochzuhalten. Zu diesen Protagonist*innen zählen die vermeintlich Freie Linke, die Friedensinitiative Dresden, Die Basis und die Freien Sachsen, zu denen seit einiger Zeit auch Marcus Fuchs gehört1. Diese oftmals als Querfront beschriebene Melange, die sich in der Tradition der Friedens- und Montagsdemonstrationen wähnt, gibt vor, weder rechts noch links zu sein, sondern das gesunde Volksempfinden zu vertreten. Eine Strategie der extremen Rechten, der Friedensbewegte, vulgäre Antiimperialist*innen, linke Putinfans und Verschwörungsgläubige immer wieder und gern auf den Leim gehen. Ein gutes Beispiel hierfür war die selbsternannte Friedensprozession am 18. April dieses Jahres in Dresden.
Und so zieht man Montag für Montag, unter der wechselnden Ägide von Schwurblern, Antisemiten und Neonazis, durch Dresden, huldigt den gleichen autoritären Götzen und pflegt die gemeinsamen Feindbilder. Mal mit 50, mal mit 150 Teilnehmer*innen. Zwischen den Teilnehmer*innen mit AfD-Devotionalien und denen der Freien Sachsen sowie Friedenstaubenfähnchen, nehmen jeden Montag auch mehr oder weniger junge Neonazis teil, die nicht selten Gegendemonstrant*innen bedrohen. So geschehen am 16. Juni 2025, im Nachgang der Demonstration, die vom Bündnis Sahra Wagenknecht (BSW) organisiert, beworben und bespielt wurde. Unter den in friedlicher Eintracht wehenden Flaggen von BSW und Freien Sachsen, sprach dann unter anderem Andreas Uhlig, Mitglied des Landesvorstandes Sachsen des Bündnis Sahra Wagenknecht.Andreas Uhlig (BSW, Mitglied des Landesvorstands) beim Montagsprotest am 16.06.2025 in Dresden.
Das Bündnis Sahra Wagenknecht macht sich gemein mit Neonazis und anderen Menschenfeinden und versucht nicht einmal mehr, dies zu verschleiern. Noch im November 2024 gab man sich beim BSW recht kleinlaut und versuchte, den Auftritt von Jens Hentschel-Thöricht (MdL des BSW) auf einer Veranstaltung mit den Freien Sachsen in Zittau als Missverständnis kleinzureden. Und das obwohl dem seit Jahren in Zittau aktiven BSW’ler und Ex-Linken klar sein musste, wer da regelmäßig unter dem Schirm des Bündnis Oberlausitz aufläuft und auftritt. Für eine egozentrische Top-Down-Partei, deren Kopf innenpolitisch fast gänzlich in der Bedeutungslosigkeit verschwunden ist und sich außenpolitisch einseitig und verkürzt an ausschließlich bestimmten Kriegen und Konflikten abarbeitet, ist es aktuell nur schwer möglich eigene (Mobilisierungs-)Erfolge einzufahren, weswegen man sich jetzt wohl der extremen Rechten Agenda andient. Am Ende kommt hier aber auch nur zusammen, was zusammen gehört.
PS: Noch vor Veröffentlichung dieses Textes wurde eben jener von der Realität überholt. Was in Dresden im Kleinen zu beobachten war, scheint sich jetzt auf großer, bundesweiter Bühne zu bestätigen. Im November 2023 widersprach Sahra Wagenknecht dem Parteichef der faschistischen AfD Tino Chrupalla, dass ihr Bündnis „fast eins zu eins AfD“ sei und schloß eine Zusammenarbeit mit der AfD noch öffentlich aus. Gab zeitgleich aber noch vollmundig bekannt, dass man der AfD mit „seriösen“ Antworten und Konzepten „viele Wähler“ abspenstig machen wolle. Die Realität ist dann fast zwei Jahre und eine schallende Ohrfeige zur letzten Bundestagswahl später eine andere und die großspurigen Ansagen längst vergessen. So trafen sich am 02. Juli 2025 der Fraktionschef der thüringer BSW-Landtagsfraktion Frank Augsten und der AfD-Vorzeigefaschist Björn Höcke zu einem „intensiven und konstruktiven Gespräch“. Wenige Tage später berichtet Chrupalla von Kontakten auf Bundesebene, was Sahra Wagenknecht aber aktuell noch dementiert. Was klar sein sollte: Die Querfront ist vor allem im Interesse der AfD und spielt ihrer Normalisierung in die Hände. Im Großen ist die Zusammenarbeit wohl ersteinmal noch aufgeschoben. Aber aufgeschoben, ist ja bekanntlich noch lange nicht aufgehoben. Dresden zeigt wie’s geht…
- Als Querdenker gestartet, der sich weder rechts noch links einordnen lassen wollte, ist Marcus Fuchs seit geraumer Zeit in der extremen Rechten angekommen. So ließ er sich zur Landtagswahl 2024 im Wahlkreis Bautzen 2 für die extrem rechten Freien Sachsen aufstellen und im Februar 2025 stellte er dem neonazistischen Trauermarsch seinen privaten Ford Transit als Lautsprecherwagen zur Verfügung. Am 03. Juli 2025 lud Marcus Fuchs den österreichischen Neofaschisten Martin Sellner nach Dresden ein, um über „Remigration“ zu referieren, und seit einer Weile hat das Team Fuchs seine Postanschrift in der Pirnaer Naziimmobilie Haus Montag, in der sich auch die Jungen Nationalisten und der III. Weg immer wieder teffen. ↩︎
#AfD #AndreasUhlig #BSW #FreieSachsen #JensHentschelThöricht #MarcusFuchs
Pirna, Haus Montag & Klub 451 - Rechte Orte in Sachsen
Adresse: Hauptstraße 26, 01796 PirnaStruktur: NPD, unorganisierte NaziszeneNutzung: Treffen, Kneipe, Fitnessraum, Vorträge Seit Oktober 2013 ist die Naziszene rund um die ehemaligen Kader der „Skinheads Sächsische Schweiz“ (SSS) Thomas Sattelberg und…Autor:innen (Rechte Orte in Sachsen)
Von Brandmauern und Friedensbewegten ohne moralischen Kompass
Am 18. April fand in Dresden erneut eine rechte Demonstration statt, welche man durchaus als konsequente Querfront bezeichnen kann. Während nicht unerhebliche Teile der CDU eine Normalisierung der faschistischen AfD forcieren und die Brandmauer immer weiter unterminieren, wurde diese in Dresden mit Anlauf und Ansage eingerissen. Mal wieder.So versammelten sich am Karfreitag zirka 3.000 Friedensbewegte fast aller Spektren und Sphären zu einer selbsternannten Friedensprozession. Unter dem Motto „Frieden kennt keine Brandmauern“ lud eine nur schwer verdauliche Melange aus Querdenker*innen, Putinfans, kruden Antiimperialist*innen, Antisemit*innen und anderen rechtsdrehenden Realitätsverweiger*innen auf den Postplatz. Unter ihnen Dieter Dehm, Jürgen Fliege und Marcus Fuchs. Der gemeinsame Aufruf endete mit den Worten: „Nie wieder Antisemitismus! Nie wieder Faschismus! Nie wieder Krieg! Kommt nach Dresden! Bitte!“
Wie viel von diesem Motto zu halten war und welche Absicht die Veranstalter*innen wirklich hatten, zeigte sich sowohl auf, als auch vor der Bühne, die von Kilian Forster von den Dresdner Jazztagen tatkräftig unterstützt wurde. Neben regressiv-pastoralen Tönen von Jürgen Fliege und Videoeinspielern von diversen Friedensikonen, die sich nicht mehr dagegen wehren konnten, kamen zum Beispiel auch Justus Frantz, Eugen Drewermann, Uwe Steimle, Dieter Hallervorden, Christian Klar und Ulrike Guérot zu Wort. Musikalische Beiträge gab es unter anderem vom Putin-Fan Toni Eisbrenner.
Wem die Namen nichts sagen, kein Problem. Dem werden wir jetzt Abhilfe schaffen. Ganz kurz, versprochen.Jürgen Fliege war einst öffentlich-rechtlicher, evangelischer Talkshowpastor, der schon früh Kritik auf sich zog, da er für die Scientology-Sekte und andere esoterische Scharlatanerie warb. Seit spätestens 2020 trat und tritt er immer wieder auf Querdenken- und Querfrontveranstaltungen auf. Zudem ist er Mitglied der Partei Die Basis.
Justus Frantz ist ein deutscher Pianist und Dirigent, welcher 2014 die Annexion der Krim durch Russland rechtfertigte und sich selbst als Putin-Versteher bezeichnet.
Eugen Drewermann, Psychoanalytiker, Theologe und suspendierter katholischer Priester, ist Erstunterzeichner des „Neuen Krefelder Appells“, in welchem auf den antisemitischen Verschwörungsmythos vom „Great Reset“ zurückgegriffen wird, um sich die komplexe Weltlage möglichst simpel zu erklären.
Ulrike Guérot, ihres Zeichens Politikwissenschaftlerin, Putin-Versteherin und Ikone der Querdenkenbewegung, sagte: „Ich bin nicht rechts, ich bin nicht radikal und ich bin keine Schwurblerin, weil das niemand hier ist…“ Sie forderte auf der Bühne, man müsse die „einseitige Kriegsverantwortung in der Ukraine zurückweisen und gezielt verbreitete Russophobie beenden“.
Zu Uwe Steimle, den man juristisch einwandfrei einen antisemitischen Jammerossi nennen darf, wurde an anderen Stellen schon mehr als genug gesagt.
Der große Überraschungsgast, Dieter Hallervorden, bewies erneut, dass er nur noch Honig im Kopf hat. Er versuchte sich mit schiefen historischen Vergleichen für den Frieden stark zu machen, wobei auch er lediglich Putin zur Seite sprang. Natürlich durfte auch seine einseitige und verkürzte Kritik an Israel nicht fehlen.
Christian Klar, mehrfach vorbestrafter Neonazi aus dem thüringischen Gera, der zum diesjährigen Neonazitrauermarsch im Februar prominent als Kranzträger fungierte, komplettierte dann die neuerliche Querfront zu Dresden.
Und als ob das alles nicht schon gruselig genug wäre, stimmte Dieter Dehm seine eigene Version des „Lied der Deutschen“ an, wobei es förmlich zu spüren war, wie wichtig es ihm war, vollen Herzens „Deutschland, Deutschland über alles“ über den Postplatz zu schmettern, obwohl es nicht erlaubt sei. Was natürlich Quatsch ist. Dehm, im Selbstverständnis Linker, freut sich auf einer Querfrontveranstaltung nur konsequenter Weise darüber, auch die Faschisten Jörg Urban und Tino Chrupalla im Publikum begrüßen zu dürfen und solidarisierte sich auch gleich noch mit der rechten Verlegerin Susanne Dagen.
Was alle Menschen auf der Bühne zu einen schien, war, dass man keinerlei Kritik an Russlands Angriffskrieg hat, im Gegenteil. Schuld haben alle anderen, nur nicht Putin. Auch im Antisemitismus und der Dämonisierung Israels war man sich auf der Bühne offenbar einig.
So verwundert es dann auch nicht, wer und was sich da vor der Bühne und auf dem Marsch wiederfand. Parteidelegationen schickten die BüSo’s, das BSW und Die Basis. Die Freien Sachsen präsentierten sich mit einem Infostand auf dem Postplatz. Die AfD war mit Transparenten der Stadtratsfraktion und der des Landtages anwesend und marschierte mit. Im Gleichschritt u.a. mit den Jungen Nationalisten/ Elblandrevolte. Ebenfalls anwesend waren Jörg Urban, Vorsitzender der AfD Sachsen und Mitglied des sächsischen Landtags, und Matthias Rentzsch, Mitglied der AfD-Bundestagsfraktion für den Wahlkreis Dresden II – Bautzen II. An bekannten und bekennenden extrem Rechten wie Michael Brück, Chrisitian Klar und Stefan Trautmann lies man sich wieder nicht stören und auch nicht an der Teilnahme der Freien Sachsen und anderer offensichtlicher Neonazis.
Das Ganze hatte rein gar nichts mit „Nie wieder Antisemitismus! Nie wieder Faschismus! Nie wieder Krieg!“ zu tun und sollte es auch nie. Wenn sich Verschwörungsgläubige, Antisemit*innen und Neonazis treffen, geht es immer darum sich gegenseitig selbst zu bestätigen und um das Erringen von Deutungshoheit und Hegemonie. Das Motto galt einzig und allein der Selbstimmunisierung gegenüber Kritik und der weiteren Normalisierung rechter und antisemitischer Narrative.
#AfD #ChristianKlar #DieterDehm #DieterHallervorden #Elblandrevolte #EugenDrewermann #FreieSachsen #JörgUrban #JürgenFliege #JustusFrantz #MarcusFuchs #MatthiasRentzsch #MaxSchreiber #MichaelBrück #UlrikeGuérot #UweSteimle
Two years after the Unity controversy, how are things going with Godot?
Two years after the Unity controversy, how are things going with Godot?
Two years ago, Unity's missteps prompted a wave of interest in the open-source Godot engine. Here's what happened next.Alex Forbes-Calvin (GamesIndustry.biz)
like this
massive_bereavement, EpicFailGuy, missingno, Azathoth and Lasslinthar like this.
"When you jump into something like Unreal, it assumes that you are making a photorealistic HD-looking game. So when you drop in some models, they already look great because of the lighting presets and so on," explains Jay Baylis, co-director at Cassette Beasts maker Bytten Studio."But Godot doesn't assume that, you need to fiddle around to make it look nice. As a result, people assume you can't do 3D games in Godot. It does still lag behind; if you are making a AAA action game, you probably are better off using Unreal at this point in time, unless you really want to get into the weeds."
This seems like a silly take, especially with all the lighting upgrades shipped in Godot 4. The tools are there, users just need to configure an environment node to suite the needs. I'd even argue Godot's SDGFI is more robust than Unity's Enlighten GI at this point.
While yeah unreal defaults are better for realistic light out of the box, ultimately if someone is making a AAA game they are getting "into the weeds" regardless of engine. I seriously doubt a AAA studio is going to ship a game with the default unreal lighting.
like this
massive_bereavement, Lasslinthar and Quantumantics like this.
"Easy Presets" are a huge draw for users.
I've seen (non gaming) frameworks live or die by how well they work turnkey, out of the box with zero config edits other than the absolute bare minimum to function. Even if configuration literally takes like half an hour or something and the framework has huge performance gains over another, that first impression is a massive turn off to many.
It's... not that people are lazy, but they're human. Attention is finite. If realistic lighting isn't good in Godot by default, then it needs a big red intro button that says "Click here for realistic lighting!"
like this
massive_bereavement, Azathoth and Lasslinthar like this.
I believe the argument is that not every case needs or desires high fidelity realistic lighting. It is similar effort to take a godot game into a stylized, curated lighting direction, or take to a realistic direction. The trade off to Unreal's approach is significantly more effort to "undo" the realistic lighting and then implement the stylized vision, if that's what the game calls for.
But I do agree, there is value in defaults and it'd be nice to have a "make shit pretty" button that drops in preconfigured hyper real excellence.
Okay, but having normal lighting (matching the way light works in the real world) is obviously normal. Realism has always been the main goal of 3D rendering. If you want something different than that, it's because you're making a deliberate stylistic choice.
It should be easy to delete the normal lighting, but a new project should absolutely, obviously, start out with normal lighting.
You are very much correct, and don't worry about the other comment. You see that elitist take scarily often in some of these communities. I saw one person try to argue that programs should be intentionally made less user friendly, to force people to become better at computers.
They literally don't understand how most people think and only see things from their own tech perspective.
They literally don’t understand how most people think and only see things from their own tech perspective.
Or that people specialize, have finite time and mental energy and opportunity costs everywhere. How competent are these techies in areas of humanity they haven't taken hundreds of hours to practice?
I know I'm not, heh.
Spending a couple of months in company IT support tends to help people realize better, or make them bitter.
Those TV shows like the IT Crowd aren't joking with their situations. I've literally had to walk across several buildings or go to another town just to plug in the power cable of a monitor, or physically hit the power button, multiple times.
Probably not, but you're underestimating the value of presets and standards, I think. It's less about shipping Unreal defaults and probably more about working with a bunch of outsourcing studios or even buying assets from a storefront with some confidence that everything is going to work.
I don't think it's as much a AAA problem, where people will have dedicated engine teams, systems engineers and a whole team managing outsourcing and more about smaller AA and indies where people are wearing multiple hats and less willing to deal with anything they don't have to. AAA will use Unreal for other reasons.
Ultimately it's the old open source chestnut of someone going "who cares if the UX isn't as good, it does everything you need it to do with a bit of effort" and proceeding to win that argument into everybody still using the proprietary alternative.
FWIW, Unity struggled a lot to shed the "multiplatform indie engine for phones" stuff and it took a hell of a bunch of active proselytism to start presenting themselves as competitive for other types of things before they decided to poop all over that effort. There's no reason it'd be any easier for Godot.
Sensible defaults / presets are extremely important
You learn much better by fiddling with a single part of the engine while the others "just work" than by having to learn a little bit of everything before you can begin making a game.
It's much better to implement the core mechanics, the levels etc... And only change the lighting, the physics, etc... when really needed
“But Godot doesn’t assume that, you need to fiddle around to make it look nice.
[...]
you probably are better off using Unreal at this point in time, unless you really want to get into the weeds.”This seems like a silly take, especially with all the lighting upgrades shipped in Godot 4. The tools are there, users just need to configure an environment node to suite the needs.
Truly silly, you just have to do, what he said you need to do. Why didn't he think of that?
I'm following what you're getting at, it just feels the dev quoted makes "fiddling around" sound like an undertaking - users need to build custom lighting or change the engine in some way to get similar results. The real extent of fiddling in this case is dropping a node into a scene and making a few pointed selections.
Users preform this action a lot in godot. Everything rendered starts as a node, dropped into a scene, and making selections. Making a game would be "fiddling around" under this same context.
like this
warm likes this.
Cool, but it's also ruining games by "pioneering" shit technologies, such as temporal AA, making every game look like a blurry mess.
It's also a bad thing to have everyone using one engine, especially UE given how Epic likes to exert it's control over developers through it.
We should stop endorsing it, instead we should highlight and praise devs using alternate engines.
Engines like Unity and Unreal have been great, offered indie devs an easy way to create some fantastic games, but we should push smaller devs to try engines like Godot now for that as Unity and UE got too big for their boots.
like this
warm likes this.
Indie games on shoestring budgets are also the games that can least afford to pay employees to learn the "better" tool set on the job. Hiring devs that are experienced in Unreal or Unity means your onboarding is just about teaching them your studio's stuff, and the demands of your game. Budget is a zero sum game - if something like Expedition 33 (UE5) did it "right" instead of doing it "easy", they might not have been able to afford or produce the phenomenal mocap/VA/soundtrack/environments in the game.
Godot continues to mature, and some relatively big names in the indie space are publicly dumping Unity for it (like Mega Crit with Slay the Spire 2). But "pushing" smaller devs to ignore the onboarding problem isn't the way. It's the smaller devs that benefit most from engines with "good enough" defaults - bigger studios can afford to pay someone to "do the lighting".
Picking an engine (including the option of rolling your own shit) has to be a decision made very early in the game development cycle, like "before you hire anybody" early, and it's a really hard one to change your mind on later. For a lot of studios, the right decision isn't the "best, most capable, free-est" one. Hell, for Balatro the dev chose LOVE, which is usually used for VNs, because he didn't need all the other features he'd get out of something like Unity or Godot.
warm likes this.
I have less issue with smaller devs doing it, for reasons you mentioned. Sometimes their creative idea is best getting out there on any engine than it not getting out at all. We just need to stop normalising the use of Unreal Engine, before it is too late. Balatro is a good example we should be highlighting instead of something like Expedition 33 (which I am not saying shouldn't have released at all, we just shouldnt be praising it for it's use of UE, but rather for it's other features/standouts, like as you mentioned).
I have yet to see a well made Unreal Engine 5 game, but every studio is seemingly jumping to it. It's become like a buzzword almost (you never used to hear about the engine much, but now it's all "yeah our game is on Unreal Engine 5!!!"). But for some, me included, it's like putting a "rotten" sticker on a box of food. I just want to see more devs try other options, so we don't stagnate and allow Epic full control over the industry essentially. We used to get lots of custom built engines, but we have been slowly consolidating over the last decade, which I know at the root of it, is down to good ol' capitalism. It just sucks for games and by extension, the consumers, us.
warm likes this.
I have yet to see a well made Unreal Engine 5 game
Do you not consider Expedition 33 a well-made game?
I have less issue with smaller devs doing it
The comment I replied to says "we should push smaller devs to try engines like Godot now for that as Unity and UE got too big for their boots."
It still suffers from temporal AA (or "AI" upscaling), which has lots of blur and ghosting.
Yes... smaller devs should be encouraged to try alternate engines, but that's not always possible or feasible for some.
warm likes this.
like this
massive_bereavement, giantpaper and Lasslinthar like this.
"The Roottrees are dead" was a very pleasant surprise as a game made with Godot.
Do you know any other heavy hitter made with this engine that's not the usual suspects (e.g. Cassette Beasts)?
like this
Lasslinthar likes this.
like this
massive_bereavement likes this.
I don't know about heavy hitters, but I just noticed a couple days ago that someone has been regularly posting on !godot@programming.dev the links to the weekly videos that StayAtHomeDev posts highlighting 5 new Godot games at a time. Here's the YouTube channel if you want to go directly to the source: youtube.com/@stayathomedev
Some of the games look great.
StayAtHomeDev
Hi! I'm a stay at home dad, music therapist, and video game developer. I create tutorial videos for game development, provide commentary on mental health issues facing game developers, and focus on the power of creativity and self-expression through…YouTube
like this
massive_bereavement likes this.
Road to Vostok looks absolutely insane and it’s being made in Godot. I’ve played demos of it a bit and it definitely still is in development but there’s serious potential in my opinion
It performs insanely well, too
like this
massive_bereavement likes this.
like this
massive_bereavement likes this.
And to think, Blender use to have the basics of a Game Engine built in.
I’m glad they moved away from that.
Anecdotal but I've switch from Unity to Godot and am quite happy with it. The main things I was originally worried about (performance and feature support) haven't shown up in any of my games (although I will caveat I make games for fun now, whereas I used to make them for profit).
Similarly, the Google Trends for Godot has been steadily increasing year over year, and decreasing for Unity. I much prefer to be in a rising tide ecosystem, rather than a falling one.
godotengine.org/article/godot-…
Godot Showcase - Dogwalk – Godot Engine
Julien and Simon from Blender Studio tell us about their experience working on Dogwalk.Godot Engine
I gotta admit, I just don't trust github apks.
Yeah F-Droid isnt perfect, but it does list what liberties an app takes up front
What I appreciate about F-Droid is how many eyes are on the same repository. Yes there are bad entries, but, having a million people refreshing six of the most popular repos is still a better scenario for people flagging and yanking bad apps than everybody and their mother offering an APK as an individual fork of a GitHub project.
It took me a while to get into brew on MacOS, but once I did, I wondered to myself why I spent so long just downloading random binaries from the Internet and running them? Life before a good package manager seems so quaint.
like this
DaGeek247 likes this.
yeah. in the "obtainium is more trustworthy because it distributes trust" vs "f-droid is more trust worthy because it reduces attack vectors" i tend to fall in the latter camp. sure, if f-droid is pwned, nearly your entire phone is pwned, but with obtainium you're more at risk for death by a thousand papercuts.
i'm not expert enough to speak authoritatively between the two stances, but i know enough people who are split between the two to say there's compelling arguments on both sides, i just picked what matched my understanding of my vulnerabilities best
like this
DaGeek247 likes this.
I love star wars prequel memes.
Impossible the archives are incomplete.
lemmyapps.com is that archive I guess?
God dammit how many are there?
Liberating clients from servers, without throwing out baby with bathwater
"With targeted FEPs and pioneering implementations like Flowz, the Fediverse can break free of proprietary client APIs and monolithic client/server implementations and empower a new wave of social web innovation."
@stevebate
stevebate.net/activitypub-clie…
This is such a valuable insight! There are 2 extremes in decentralised social app dev, one where an app is just a dumb terminal for a particular server, and then the inverse, pure P2P apps with no server. But there is a middle ground. Apps can be a focus of UX development, and access different servers as needed to provide functionality that's impractical (if not impossible) to do with pure P2P networks.
ActivityPub Client API: A Way Forward | Steve Bate
The ActivityPub Client-to-Server (C2S) protocol was envisioned as a cornerstone of the decentralized social web, along with the Server-to-Server (S2S) protocol.Steve Bate
I may bring an additional more top-down design perspective into consideration and to ideate on, but please let me know if that is better addressed in a separate topic.
What if we "Liberate people from clients, apps and servers"?
If the "fediverse facilitates online communication and social interaction between people", then the ActivityPub protocol specifies how to implement an abstraction on top of servers and clients in order to provide "a distributed network of addressible actors for the exchange of social activities". This abstraction no longer relies on the notion of servers and clients, though for certain social networking use cases you may opt to re-introduce them (.. but then they live as concepts in this higher level of abstraction).
Though conceptually the ActivityPub spec didn't prescribe this, the dominant abstraction for "joining the fediverse" in the present day involves "select an app, select a server that hosts your app of choice, and use a client that supports that app, to access it". In other words, currently fediverse offers a predominantly app-centric view of the world. But this need not be the only view that is supported, and I advocate a shift towards having a fediverse of mixed apps & services, and elaborate a service-oriented view e.g. as a compliant AP protocol extension.
In the service-oriented view - and in a paradigm shift towards app-free computing - there wouldn't necessarily be "Instances" as we have today, but parties that are positioned as fediverse access providers. You can compare this to the telecom sector, providing the plug in your house to deliver TV, phone and internet services at your doorstep.
When relating that to a good software with ActivityPub C2S support, I can envision that people after gaining access and becoming fedizens, can easily discover, obtain and wire services together in interesting ways that support their social networking use cases and needs. And dynamic UI/UX that supports that, based on service configuration and protocol (control) data exchange.
YouTuber faces jail time for showing off Android-based gaming handhelds - Ars Technica
YouTuber faces jail time for showing off Android-based gaming handhelds
Italian law allows for up to three years in jail for “promotion of pirated copyrighted materials.”…Ryan Whitwam (Ars Technica)
The problem is the game ROMs on these devices, which are not entirely legal.
In what part are they legal?
ROM sites are falling, but a legal loophole could save game emulation
Console Classix and The Open Library show a way forward for online ROMs.Kyle Orland (Ars Technica)
Those are entirely legal while the article implies there is some legal gray area involved.
I know it’s cool to dunk on Nintendo and sometimes it’s an actual moral obligation but I prefer not to lose sight of facts. There’s lots of bad PR against Nintendo lately, mostly based on unverified claims of anonymous people. It gets tiring that ~~journalists~~ mediaworkers care only about clicks.
The legality of abandonware is disputed. Traditionally, even if the IP is unavailable, it doesn't make it legal to distribute. Copyright law is also defined jurisdictionaly. I'm not defending copyright, but it is important to understand risks when accessing this.
Now, in the States, I didn't believe receiving or even playing this game system would be illegal, but people have been jailed for making and distributing such devices. Our corporate overlords also have no qualms about squelching content based on perceived copyright violations.
This influencer is in Italy, and the laws seem to be heavily against owning such system.
like this
hankskyjames777 and missingno like this.
like this
missingno likes this.
They do A-B headlines, so it's probable that you've seen the B headline previously. The URL for the story is from the A headline, which includes "android-based", so that was always part of the A headline.
You're absolutely right that the headline is misleading, though. The issue is ROMs, not "gaming handhelds"
My understanding is that some people think abandonware is legal because you can't be sued in the US by someone who doesn't have legal standing in regards to the issue. If the owners don't exist or don't care, there's nobody to do enforcement.
It's still in violation of copyright law so long as the copyright hasn't expired, but if nobody can come after you, then the law will not be enforced.
Well, I agree that if nobody owns the IP then there is literally no harm no foul.
Again, not that I'm here advocating for the rights of the poor IP holders, but it would be important to determine if there is an owner to property to call it abandonware.
Unfortunately, Nintendo diligently patrols their interest in this matter. I believe they hold titles until they determine they can generate revenue. Part of it is trying not to saturate the market so they can continue making money off new games. Some of it is possibly due to the willingness and availability of partners.
YouTuber faces jail time for ~~showing off Android-based gaming handhelds~~ promoting pirated copyrighted materials
Italian law allows for up to three years in jail for "promotion of pirated copyrighted materials." Italy generally has some fucked up laws, like ISPs required to block DNS addresses by request of Copyright holders for blocking of illegal live sports in very short time frames, and those blocks are not even required to be listed somewhere, which has already caused some issues like when they blocked a cloudflare ip, causing completely innocent sites and services suddenly being blocked in the whole country. Recently they demanded that google Poison their DNS servers using that same law.
Italy is the MPAA's wet dream manifest
E: i forgot that they also managed to block the entire google drive domain in italy because there were some downloads there lol
E2: i was not completely up to date: In January, the Court of Milan found that Cloudflare's CDN, DNS server, and WARP VPN were facilitating piracy. The court threatened Cloudflare with fines of up to 10,000 euros per day if it did not begin blocking the sites.
Italy demands Google poison DNS under strict Piracy Shield law
A lawsuit claims Google has not blocked football streams as required in Italy.Ryan Whitwam (Ars Technica)
like this
melroy likes this.
They should especially focus on blocking AI sites, those are IP theft machines.
i'll paste my vision for datasets and LLM here, not that i would live to see this:
Since GenAI-models and the datasets they are trained on resemble an interactive snapshot of human culture, I believe that the datasets should belong to an UN organization like UNESCO, corporations/NGOs/people should be able to license them to build their models (ev. with "community models" provided free for personal use), and the licence fees should be used to subsidize culture. This plus an UBI would make sure that artists don't have to starve, corporations can use them to try to make a profit, and everyone else can use them to create for their own or their communities use. Artists that don't want to go into the datasets have that right too, but also won't have access to that financial pool (this shouldn't be the only pool).
IP law in its current form is only a weapon for corporations to punish people, like when the RIAA sued small fish into bankruptcy for downloading a few shitty pop songs; they are also often used to dismantle privacy or push more surveillance, and i can't defend those laws as they stand. Fuck copyrights.
Roblox will require a facial scan or government ID to have unfiltered chats
Roblox will require a facial scan or government ID to have unfiltered chats
Roblox will let people make “Trusted Connections” to chat more freely, but will require that they use a new age estimation tool to verify that they’re over 13.Jay Peters (The Verge)
like this
hankskyjames777 likes this.
like this
osaerisxero and hankskyjames777 like this.
how can I get US domestic politics into a post about Roblox
like this
Fitik and hankskyjames777 like this.
like this
osaerisxero and Fitik like this.
Studio behind Oblivion Remastered, one of 2025's biggest hits, subject to mass layoffs - report
Studio behind Oblivion Remastered, one of 2025's biggest hits, subject to mass layoffs - report
Virtuos has reportedly been impacted by layoffs, affecting seven percent of staff.Victoria Phillips Kennedy (Eurogamer.net)
like this
TVA, xep and bacon_saber like this.
like this
Fitik likes this.
Is this design a little easier to follow?
GitHub - tesseract-ocr/tesseract: Tesseract Open Source OCR Engine (main repository)
Tesseract Open Source OCR Engine (main repository) - tesseract-ocr/tesseractGitHub
but I like my basic boring functional UIs -- gimme lists and no distractions and I will worship you
As much as I wanted to like Tesseract, this was basically my ultimate reaction to it. It was great that it included so many genuinely useful features that are not found in the default Lemmy UI, but the end result was a busy screen of ambiguous unlabeled buttons and many modals. The more minimal and information-dense Lemmy UI was preferable to even the most compact Tesseract setting for my day-to-day use.
Addio a Enrico Valenti, il creatore di Uan
Addio a Enrico Valenti, il creatore di Uan
Nato a Milano nel 1954, è stato il creatore di Uan, il celebre pupazzo rosa che ha animato i pomeriggi di intere generazioni di ragazzi tra gli anni ’80 e ’90Gayburg
reshared this
Sabrina Web 📎 reshared this.
Svensk polis har medverkat i en internationell operation mot hackergruppen NoName 057(16) som har genomfört flera cyberangrepp mot svenska myndigheter och mot finanssektorn.
blog.zaramis.se/2025/07/17/til…
Tillslag mot hackergruppen NoName - Svenssons Nyheter
Tillslag mot hackergruppen NoName. Svensk polis har medverkat i en internationell operation mot hackergruppen NoName 057(16) som harAnders_S (Svenssons Nyheter)
20 kilo kokain i svart sportbag. I början av februari stoppade tulltjänstemännen vid Öresundsbron en norskregistrerad hyrbil som framförde av en kvinna i 40-års åldern. Hon uppgav att hon hade besökt en väninna som bor i Kolding i Danmark. Tullinspektörerna tyckte dock inte att hennes berättelse lät rimlig. De beslutade sig för att kontrollera bilen närmare.
I bagageutrymmet […]
‘Stop Killing Games’ Finds An Ally In An EU Politician
‘Stop Killing Games’ Finds An Ally In An EU Politician
We just talked about Ross Scott’s Stop Killing Games initiative, started last year, which has found new life recently due to an online back and forth with some gaming industry veterans. As a …Techdirt
Ubisoft Names Co-CEOs of Spinoff: Christophe Derennes, Charlie Guillemot Talk Plans for ‘Assassin’s Creed,’ ‘Rainbow Six’ and ‘Far Cry’
Ubisoft Names Spinoff CEOs: Charlie Guillemot, Christophe Derennes
Ubisoft has set Christophe Derennes and Charlie Guillemot as the co-CEOs of the French video game company's new subsidiary.Jennifer Maas (Variety)
assassin's Creed is like beating a dead horse
rainbow six is trash unless you live in the game and memorize all the 2 pixel wide gaps to shoot from...that's far from fun.
far cry stopped being enjoying after 3.

Druid
in reply to Sunshine (she/her) • • •sk1nnym1ke
in reply to Sunshine (she/her) • • •Flax
in reply to sk1nnym1ke • • •