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Lawsuit Alleges That WhatsApp Has No End-to-End Encryption




A Pattison Company’s Possible Deal with ICE Brings Boycott Threats | The Tyee


The leader of the BC Green Party is calling for a boycott of Save-On-Foods and other businesses owned by B.C. billionaire Jimmy Pattison.

Emily Lowan made the call on social media Saturday following U.S. news reporting that revealed Immigration and Customs Enforcement, or ICE, is in talks to buy an Ashland, Virginia, warehouse from a Pattison-owned real estate company.

According to a letter sent by the U.S. Department of Homeland Security to the Hanover County planning department, ICE plans to use the warehouse as a processing facility “in support of ICE operations.”

Allie Carpenter, a resident of nearby Richmond, Virginia, who is active in opposing the Trump administration and ICE’s aggressive deportation push, said she hopes Canadians will pressure the Jim Pattison Group to stop the sale.

https://thetyee.ca/News/2026/01/27/Pattison-Company-Possible-Deal-ICE/

in reply to HellsBelle

It would be funny if someone working release detailed photos of the current layout. Locations of pipes, wiring, and sight-lines. Which outside lines bring power in, and from which substations. Notes on any access narrow areas. Maybe suggestions about what contracts are working for the new owners. Just silly things to make the kids laugh.


Canada could gain nearly 7% in real GDP by removing internal trade barriers, says IMF


Canada's economy could gain nearly seven per cent, or $210 billion, in real GDP by fully removing internal trade barriers between the country’s 13 provinces and territories, according to a report published Tuesday by the International Monetary Fund (IMF).

On average, the barriers are the equivalent of a nine per cent tariff nationally, estimates the report, which was co-authored by IMF researchers Federico J. Diez and Yuanchen Yang with contributions from University of Calgary economist Trevor Tombe.

That would-be tariff is even higher in service-oriented sectors like healthcare and educational services — more than 40 per cent — where professional mobility between provinces is highly regulated.

"Such a level would be prohibitive in most international trade agreements," the authors wrote. For comparison, the Bank of Canada estimates that the U.S.'s average tariff rate on Canada was 5.9 per cent in November 2025.

in reply to HellsBelle

If we didn't siphon money out of the country with American businesses and vacations to the US we would be better off.


Do you have any ideas on how to attract people from centralized platforms to such as lemmy?


niche community will work?

I'm interested in your ideas and strategies.

::: spoiler additionally not quite related to the topic.

Unfortunately, I didn't manage to register on BlueSky, or rather, I managed to, but my account was blocked for suspicious activity a second after registration. Idk why.
:::
This entry was edited (1 week ago)
in reply to Cowbee [he/they]

Well there's a focus on American events, American billionaires, and the distinctly American flavour of extreme policing
in reply to Eiri

Depends on the instance. A lot of instances let themselves be overrun by US reddit reposters, filling every community, and they moderate none of it.

At least on lemmy.ml we try to keep US content quarantined to US-specific communities.

This entry was edited (6 days ago)


Valve Facing £656 Million Class Action Lawsuit


in reply to misk

First filed back in 2024 by Vicki Shotbolt, the lawsuit claims that Valve charges “excessive commission charges” that lead to “an unfair price which is then passed on to consumers”.


Don't they just take the same commission as everyone except for Epic?

Not to mention PC is where I save the most money, and it's solely thanks to Steam and the free Epic games.

Idk, this seems kind of weird when Steam has been seemingly one of the more user-friendly marketplaces, compared to other ones. Remember Uplay and Origin? Lol

in reply to misk

This BS again. "In exchange for selling Steam Keys of your game on the internet (using steam as the vendor for your game), you, the developer agree to sell those steam keys at the cheapest price you offer. Steam doesn't set the price, takes the same cut from each key sold as almost every other platform including Nintendo, Epic, PS, Xbox, and GOG.

So I am struggling to understand what is anti-competitve about this.

oyster.ignimgs.com/wordpress/s…

ign.com/articles/2019/10/07/re…

in reply to deliriousdreams

It’s anticompetitive when you have 90% market share and you do this. Monopolies are generally legal but can’t do certain things regular companies can.
in reply to misk

So sell epic keys or some other store fronts keys and move on with your life? There are other digital store keys they could sell at literally any price they want. And that's why this is bogus.

They don't have to sell their game digitally with steam keys. They can create keys on other platforms to sell their game.

I don't think that word means what you think it means. Market share has nothing to do with this.

in reply to deliriousdreams

Allegedly they can’t because confidential agreement prevents them. And they won’t move away from Steam because it’s a monopoly. Which is why this is illegal.
in reply to misk

in reply to deliriousdreams

You’re missing the point.

Valve can’t enforce prices across other store by mandating they can’t be cheaper because they’re a monopolist. If this part of their agreement is true then they are out of the line, in breach of law, and should be punished. Being a monopoly isn’t illegal, how Valve got there doesn’t matter. Their behaviour as a monopolist matters. It’s literally the law in most civilised countries and those laws come from the times when people didn’t simp for monopolies.

This entry was edited (6 days ago)
in reply to misk

Valve can for the keys that they provide. The keys they provide are free. Their agreement only is valid for Steam Keys. Those are freely generated Steam licenses of the game for the game dev to sell on other store fronts. For which the developer gets 100% of profits.

And steam is not a monopoly. I will not continue to reiterate the legal definition of that.

in reply to deliriousdreams

Steam keys means everything still happens in their store, with users attached to the platform without a way out. This is not a serious answer.

Steam is a monopoly because of their massive market share, that’s all there is to it, having irrelevant competition doesn’t matter in this case. You think monopoly = bad and therefore Steam can’t be a monopoly. That’s not how it works.

This entry was edited (6 days ago)
in reply to misk

So use other licenses not provided by steam (epic for instance). That's the point of what I said.

You think monopoly = illegal and what I'm saying is that it doesn't meet the legal requirement to be a monopoly. This was never about good or bad.

in reply to deliriousdreams

This entry was edited (6 days ago)
in reply to misk

in reply to deliriousdreams

Dude, you’re beyond help. Steam keys are a form of locking you in Steam. People are lazy, the main reason they don’t buy outside of Steam is because they like everything in one place. Valve knows this, hence their line „just resell keys” is plain malicious and you’re just doing free PR for Gabe.

Tell me what could be the precise reason for delisting Crysis 2 from Steam? Why is developers agreement with another party any consideration at all? If Apple delisted someone because their product was cheaper on an alternative to app store would that be ok? I’m sure it would cause an outrage and they’re not even a monopoly, unlike Valve.

This entry was edited (6 days ago)
in reply to misk

I have not argued that steam keys don't lock you to the service. If that's all you have to say (and you trust EA, a corp known for bad consumer practices, instead treating the crysis 2 delisting as a he say she say event), you are beyond help and I don't see why you keep replying to me.
in reply to deliriousdreams

So you don’t see a problem with Valve’s solution not being a solution to everyone being locked in their platform. Valve monopoly is based on their gatekeeper status to the defacto industry standard game ownership ledger.

You must have loved Internet Explorer.

This entry was edited (5 days ago)
in reply to misk

I think it's you who is missing the point everyone is trying to explain to you. Valve doesn't dictate the price on other stores, want proof? Epic gives free games regularly, those same games are sold on steam, for example currently you can get Definitely not fried chicken for free on Epic, but it has never been free on steam.

Valve only forbids you to sell Steam keys cheaper than on Steam. And even then they tend to turn a blind eye to stuff like humble bundle. They provide you with free Steam keys that you can sell and keep 100% of the value, but in exchange you can't sell them cheaper than on Steam, which just seems like common sense really. If that lawsuit goes somewhere what Valve will do is charge for extra steam keys, or stop providing them, both of which are bad for developers.

in reply to misk

They have the highest market share because every other platform has been shit (until gog), and customers voted with their wallet. They aren't squeezing competition out, everyone else needs to suck less.
in reply to Scrubbles

And Valve has to remove abusive clauses from their agreements with the devs so that it can actually happen, yes.
in reply to misk

If you think removing those abusive clauses will have an impact on the market you're delusional.

Third party sellers have no reason to have a lower price on a different store, unless the store itself is paying them the offset of a lower price. That's only going to suffocate smaller stores that don't have money to burn.

And the stores with first party games can already create a bigger incentive for their store by keeping their games store exclusive because it would be the only place to play that particular game (it's why streaming services have gone down the route of exclusivity). Also having the game with a higher price point on Steam would just lead to a controversy which will hurts sales and damage the reputation of the company.

Removing the price parity clause will do nothing.

in reply to Goodeye8

You mean that people who came up with those laws, as a consequence of monopolies abusing their power, were delusional. Take a step back to think what’s more likely.
in reply to misk

In case you were not paying attention you said Valve has to remove abusive clauses, which there is only one in question here and that's about price parity, so other stores could compete. At not point did you mention any actual laws and at no point did I mention anything remotely related to laws. I said you thinking that removing that one clause will make other stores competitive is delusional thinking.

EDIT: And I got blocked. I guess that says all there is to say about OP.

This entry was edited (6 days ago)
in reply to misk

How is it anticompetitive to regulate the price for items on their store? Valve doesn't dictate price on any other store unless they sell steam keys.
in reply to deliriousdreams

This entry was edited (6 days ago)
in reply to theparadox

Where did you get this information?

I have never seen and nobody has ever ~~provided~~ proven that Steam requires price parity for electronic game keys or physical copies that are not steam keys.

As far as I understand it, Steam only requires that you sell your game for the same price on other marketplaces if you're selling Steam keys. If you're selling a non-Steam license then you don't have to match prices at all and can sell for cheaper on Epic, Itch, GoG, etc.

partner.steamgames.com/doc/fea…

I also want to point out that I believe if you sell steam keys anywhere else except the steam platform you get to keep 100% of those sales. Steam only takes a 30% cut from steam key sales sold on their own store front.

in reply to deliriousdreams

When new video game stores were opening that charged much lower commissions than Valve, I decided that I would provide my game "Overgrowth" at a lower price to take advantage of the lower commission rates. I intended to write a blog post about the results.

But when I asked Valve about this plan, they replied that they would remove Overgrowth from Steam if I allowed it to be sold at a lower price anywhere, even from my own website without Steam keys and without Steam’s DRM. This would make it impossible for me, or any game developer, to determine whether or not Steam is earning their commission. I believe that other developers who charged lower prices on other stores have been contacted by Valve, telling them that their games will be removed from Steam if they did not raise their prices on competing stores.


wolfire.com/blog/2021/05/Regar…

It seems it was not explicit in the agreement regarding non-key sales, but allegedly threatened and possibly enforced in practice.

in reply to theparadox

Yep. I read the original statement from the original game dev that sued. Their lawsuit was unsuccessful and they decided to refile it as a class action as a result. Which is why in my original comment I said "This BS again", and "This has been alleged before".

Still it seems like no other devs are actually alleging this except 1-2 others. Out of thousands of game devs. Seems suspect.

in reply to deliriousdreams

Plus all of those games are still on steam, so no actual action was taken against them, one support person possibly misunderstood the question thinking he was selling steam keys and answered with incorrect information. I would get it if the game had been removed and that's why they were suing, and in that case I would be with them, but that's not the case. And Overgrowth is an old enough game that they could realistically risk it since there's very likely not that many new sells happening.
in reply to deliriousdreams

takes the same cut from each key sold as every other platform


That is just blatantly wrong. Steam takes 30%, Epic takes 12% after the first $1M.

This entry was edited (6 days ago)
in reply to tb_

*"almost" *. missed a word. Will update the comment.
in reply to tb_

I just wanted to point out that from the article they linked Valves cut of profits also drop by a certain amount per game sold.

And Epic also notoriously reduced their cut of profits under 1 million just last year.

After $10 million in sales through Steam, Valve’s cut drops to 25% on all new sales, and drops again to 20% on sales after $50 million.


I agree with you though.




in reply to slothrop

Rare - and refreshing - to see a politician stand their ground in the face of US lies and bluster. Not a tactful, softened vague response. Just: "No". Dare I get my hopes up for more plain talking truth in the face of lies?

in reply to misk

I hate to say it, but like the other commenter, these aren't layoffs because they want line go up, they're layoffs because they literally don't have the money to pay for that many people. Ubisoft is rightfully circling the drain, it's unavoidable that those people's jobs will be lost.
in reply to Scrubbles

I think an important fact to keep in mind is that not all Ubisoft offices are unionized, and from what I have seen they are targeting the unionized offices first.

So strike now, sue for union busting later.

in reply to aburrito

Now why would they go and do something perfectly sensible like that?! They don't get filthy rich by doing logical things.
in reply to MotoAsh

Worth mentioning apparently the CEO did reduce his salary, but like, I’m not convinced? Just cause you dropped the bag doesn’t mean you didn’t rob the bank

(But also just being a bitch about the rich is cathartic)

in reply to aburrito

I mean, if he's still living a life his employees can only dream of, he's still actually being a pile of shit. It's all pandering until they need to move out of their mansions.
This entry was edited (6 days ago)
in reply to Scrubbles

Sell their assets, someone else could do a good AC. Youdont get to be shit and hold all the cards, they dont deserve to keep everything they built at the cost of the livelihoods of their staff.
in reply to misk

Fuck Ubisoft and all of its higher ups and boardmembers. They're getting what they deserve.

Now, who isn't getting what they deserve are all of the hardworking people that actually do the work for the company. The ones getting shitcanned.



Redditors Are Mounting a Resistance Against ICE


https://www.wired.com/story/redditors-are-mounting-a-resistance-against-ice/



Approaching Docker, Containers, and Compose for curious Self-hosters - Linux Prepper episode


cross-posted from: discuss.online/post/34537889

cross-posted from: discuss.online/post/34494723
Detailed episode for pairing with the very light "A Great Day for Linux". Hope you enjoy it. Since Lemmy struggles with markdown from Castopod, here is a link to the notes.




Friends tell me Fediverse is the Esperanto of social media


Fortega korelacio, certe signifas kaŭzecon; mi neniam povus vidi iun alian klarigon.

Iuj diras, ke ĉi tiuj estas la samaj homoj.

in reply to Szewek

Yes, servers are located in places with big Internet connections.




TikTokers say anti-ICE videos won’t publish. The company blames tech issues




Installing old windows games on Linux through Lutris is easy!


This entry was edited (6 days ago)
in reply to LoafedBurrito

Games i currently have working 100% Need for Speed: Porsche Unleashed CnC Tiberian Sun Red Alert Red Alert 2 The Sims complete collection Sim City 3000 Unlimited Sim City 4 Deluxe Carmageddon Max Pack Carmageddon 2: Carpocalypse Now Carmageddon TDR 2000 Rollercoaster Tycoon 2: Triple Thrill Pack Windows Space Cadet Pinball Sid Meier’s Civilization III Complete


FYI: I assume you wanted to list your games in a list format without having each title start a new paragraph. If you end your line in a double space before hitting return, you can do that.
Need for Speed: Porsche UnleashedCnC Tiberian Sun etc. will become:

Need for Speed: Porsche Unleashed
CnC Tiberian Sun
Red Alert
Red Alert 2
The Sims

This entry was edited (6 days ago)
in reply to Localhorst86

Just fixed it. Thanks for the tip. I was wondering why it didn't show up correcly.