Damn, the #VR bubble is unreal in explaining to me why a #SimPit is just wasted money and how I can not have fun with a #HomeCockpit. Literally below my posts/videos showing how much I enjoy pushing buttons.
Is this how #Console gamers feel when someone from the PC Masterrace shows up?
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食 Shoku the MN Wolf
in reply to Beko Pharm • • •Spark
in reply to Beko Pharm • • •silverwizard
in reply to Beko Pharm • • •Beko Pharm
in reply to silverwizard • • •@silverwizard heh, I'm still considering an older Quest 2. I hear it's fairly simple to get sideloading to work and quit the Metaverse.
Still won't beat a pit as it is "just" 3D, which is only like a tiny part of the whole shebang.
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eshep
in reply to Beko Pharm • •Evan Light
in reply to Beko Pharm • • •Tactile is immersive. Poking open air isn't.
I need a holodeck.
Oh, hey, for X4, how do you deal with all of the menus during combat? Do you use any mods? I can't live without the targeting surface element mod—yet so few mods provide the ability to add hotkeys for their features! I've been looking into making my own submod just for that.
Beko Pharm
in reply to Evan Light • • •@elight check "SirNukes Mod Support APIs". It's what I use as base to sideload lua_socket to get myself some ship telemetry on the wire.
It does feature hotkeys as a demo and with this you can in theory get hotkeys for anything.
I find the whole setup rather complicated though as it requires a Python server as middleware (that's the Windows only part I did not reimplement in my Linux compat tree - I just let the game spawn it's own socket and that does not forward input [yet]).
Evan Light
in reply to Beko Pharm • • •I've been looking at that, yes.
Even new hotkeys requires a separate Python server???
Beko Pharm
in reply to Evan Light • • •