Open source software costs nothing, but enables people to do great things with it. This is the #opensource software/data I've been using to create maps, process images, make animations etc. related to #NASA's #Mars2020 mission:
#GIMP : gimp.org
#Geogebra : geogebra.org
#ImageMagick : imagemagick.org
#QGIS : https : qgis.org
#Stellarium : stellarium.org
@kevinmgill's and @stim3on's flats: github.com/kmgill/mars-raw-uti…
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This entry was edited (3 years ago)
Tio likes this.
65dBnoise
in reply to 65dBnoise • • •More #NASA JSON feeds regarding data transfers between orbiters and rovers/Earth, provided by Russ, mastodon.social/@russss :
1. mars.nasa.gov/rss/api/?feed=ma…
2. mars.nasa.gov/rss/api/?feed=ma…
3. mars.nasa.gov/rss/api/?feed=ma…
4. mars.nasa.gov/rss/api/?feed=mi…
I will add to this list any I forgot, or any I'll use in the future.
When the raw materials and the tools are free, what counts is the effort one puts in to make the final product what it is.
4/4
Russ (@russss@mastodon.social)
Mastodon65dBnoise
in reply to 65dBnoise • • •• Mars2020 weather feed: mars.nasa.gov/rss/api/?feed=we…
65dBnoise
in reply to 65dBnoise • • •Acquired sample data: mars.nasa.gov/rss/api/?feed=m2…
You can download the location of the samples as a GeoJSON file from here (see image): https://mars.nasa.gov/maps/?mission=M2
#Perseverance #Mars2020 #Space
MMGIS
mars.nasa.govPaul Hammond
in reply to 65dBnoise • • •65dBnoise
in reply to 65dBnoise • • •Anyone reading Kim Stanley Robinson's "Mars Trilogy" or any part of it quickly realizes that while the novels are full of technical details, there are very few maps and those that exist are very coarse.
So, here are 4 Mercator and 1 polar maps showing cities, places and plot info, created while I was reading the novels. The background is a USGS Topographical Map from Wikipedia: upload.wikimedia.org/wikipedia…
Suggestions and corrections (with references) are welcome!
#KSR #MarsTrilogy #Space #Mars
65dBnoise
in reply to 65dBnoise • • •And the South Pole:
#Mars #MarsTrilogy #Space
Jaxom Kaplan
in reply to 65dBnoise • • •65dBnoise
in reply to Jaxom Kaplan • • •Xavier Quilliet
in reply to 65dBnoise • • •The low-tech map of Middle Earth made sense.
But the lack of an high-res map for the novel of reference in hard science-fiction is illogical.
Spaceflight 🚀
in reply to 65dBnoise • • •Marble - find your way and explore the world
marble.kde.org65dBnoise
in reply to Spaceflight 🚀 • • •Can't use it for Mars though
Spaceflight 🚀
in reply to 65dBnoise • • •65dBnoise
in reply to Spaceflight 🚀 • • •vesperto
in reply to 65dBnoise • • •@tom30519
Wes Modes
in reply to 65dBnoise • • •65dBnoise
in reply to Wes Modes • • •ES Michelson
in reply to 65dBnoise • • •ESM
65dBnoise
in reply to ES Michelson • • •NumeRe.org
in reply to 65dBnoise • • •65dBnoise
in reply to 65dBnoise • • •I'm a newcomer to #ESA's Planetary Science Archive. Here is how I decode images in the PSA archive with GIMP:
• Linux: You will need to compile a plugin, written by Holger Isenberg, twitter.com/areoinfo
• Source code/Windows executable for the plugin: areo.info/gimp/gimp-2.8/
• Linux: also needed is the file gimpcompat.h e.g. from here: github.com/mskala/noxcf-gimp/b…
• Better read the README file first 🙂
Then you will be able to process images like this:
#opensource #ESA #GIMP #Mars #Phobos
noxcf-gimp/gimpcompat.h at master · mskala/noxcf-gimp
GitHub