Search

Items tagged with: environmentart


I made some rusty pipes with #MaterialMaker and #Blender today. Wanted to exercise making atlasses/trimsheets with MIP bleed margins, and this one came out pretty ok. Not terrible, not great.

There's 8 pipes on 1 texture space with a `0.08` of bleed margin per pipe.

This means they don't develop ugly seams when zoomed out.

Working like this is very tricky though, that's why they don't look amazing. Making perfectly seamless textures that aren't square is hard!

#GameArt #3D #EnvironmentArt




⇧