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Items tagged with: webGL


Intégration de #BabylonJS chez Antesy : configurateurs 3D, showrooms virtuels & jumeaux numériques performants. Optimisations clés : LOD, chargement progressif, rendu conditionnel, compression Draco (-80% poids). Solution scalable avec monitoring FPS, draw calls & fallback 2D. La #3Dweb #WebGL booste le ROI quand bien optimisée. #Performance #DigitalTwin #VueJS #React #Frontend

#BabylonJS #WebGL #3DWeb #Optimisation #PerformanceMobile #JumeauNumerique #Antesy #Tech #FrontendVietnam #PhatTrienWe


I was looking for a way to display mouse-over context information in a 3D scene, and the solution I came up with is to encode the ID of each object into colors, and render that to an off-screen framebuffer. Then, I can simply look up the pixel at the current cursor coordinates and get the ID!

It feels like a cheeky hack, but honestly I can't think of any other practical way for this - does anyone know how games and such do this?

#graphicsProgramming #webgl #opengl #3d



A WebGL game where you deliver messages on a tiny planet

messenger.abeto.co/

#HackerNews #WebGL #Game #Tiny #Planet #Message #Delivery #Gaming #Community #Indie #Games


A Fantastic WebGL Game Where You Deliver Messages on a Tiny Planet (works well on Phones too!): messenger.abeto.co/
#linux #linuxgaming #webgl #browser #gaming #tinyplanet


Besides the beautiful interaction without chat with other (live) people in the game… what a master piece of work/art not only regards the scenery but the silky smooth programming…

#webGL #inTheBrowser💚

messenger.abeto.co/


Why I 🧡 the web.

This #WebGL game where you deliver messages on a tiny planet is amazing. Smooth animation. Peaceful vibes (and i didn't even play, I wondered around).

messenger.abeto.co/

#JavaScript #chillvibe #game


VRML and the Dream of Bringing 3D to the World Wide Web


image

#history #interest #internethacks #originalart #vrml #web3d #webgl #hackaday
posted by pod_feeder_v2



Another sneak peek at the upcoming #gleo feature.
2-component vector fields are daunting (and GLSL is proving hard to debug when doing indirect texture fetches!) but the results are so good.
#WebGL #gischat #dataviz


WgPy: GPU-accelerated NumPy-like array library for web browsers

#CUDA #Python #WebGL #Package

hgpu.org/?p=29808


LOOP, a camera with an internal feedback loop

I am currently developing effect filters that can also be used on a smartphone. The new filters work with an internal feedback loop / additional color buffer. This creates effects similar to intentional camera movement.

I have released a browser-based app with these filters as open source today. The current version is not yet the final version but is already quite usable.

gitlab.com/metagrowing/loop

#photography #icmphotography #webgl #openSource


I wrote a retrospective on my #Genuary adventures with generative art with #PyScript and #Three.js.

#GenerativeArt #CreativeCoding #WebGL #Python

lukasz.langa.pl/62eae3e6-a598-…


#genuary26 prompt: symmetry.
#genuary27 prompt: something interesting with no randomness or noise.

If there's gotta be no randomness, you need to introduce control. I made this cute discontinued device called the #Monome Arc work with #PyScript. This is usually driven by a UDP server, but turns out browsers can't use UDP, so I wrote a WebSocket bridge. Looks like it works 😎

ambv.pyscriptapps.com/genuary-…

#genuary2025 #genuary #GenerativeArt #CreativeCoding #WebGL #Python #Monome


I'm off to #FOSDEM2025 at the end of this week to join the #SocialWeb devroom, and talk about @manyfold on Saturday afternoon!

Looking forward to talking to folks about #ActivityPub federation, #3dPrinting, #WebGL... pretty much anything TBH! And looking forward to a trip on the Eurostar, too 🚅

fosdem.org/2025/schedule/event…


We invited Dan Greenheck to share the incredible technical details behind EZ-Tree, his open-source procedural 3D tree generator! 🌳

From fractals and recursion to Three.js magic, he explains it all in this amazing article: tympanus.net/codrops/2025/01/2…

#webgl #threejs #gamedev #proceduralgeneration #3d #3dmodel #3dmodeling #opensource #webdev


#genuary21 prompt: a collision detection system.
#genuary25 prompt: one line that doesn't intersect itself.

The line segments really don't intersect. The first few seconds don't explain it, but things get more obvious later. Sound on.

Made with #PyScript:
ambv.pyscriptapps.com/genuary-…

#genuary2025 #genuary #GenerativeArt #CreativeCoding #WebGL #Python


#genuary18 prompt: What does wind look like?
#genuary22 prompt: Gradients only.

Looks more like a plant or urchin than wind, but this is where I ended up 🤷🏻‍♂️

This is a breakneck pace. I'm falling behind the submissions, but hopefully things will get smoother from now on.

Made with #PyScript:
ambv.pyscriptapps.com/genuary-…

#genuary2025 #genuary #GenerativeArt #CreativeCoding #WebGL #Python


#genuary17 prompt: What if pi=4?
#genuary19 prompt: Op art.

I couldn't come up with anything impressive for just pi=4 so I combined it with op art, then it came to life, especially if you have a comparison right away. This is why the video contains the Python prompt on the top and you can see the drastic change when pi becomes 4 for a while.

Made with #PyScript:
ambv.pyscriptapps.com/genuary-…

#genuary2025 #genuary #GenerativeArt #CreativeCoding #WebGL #Python